
Die Vorlesung gibt eine Einführung in die Computergraphik: 2D Graphics (HTML Canvas, SVG) Color Models GPU Programming (WebGL) Rasterization Algorithms for Lines and Polygons Affine and Projective Transformations Homogeneous Coordinates 3D Rotations 3D Viewing and Perspective Phong Lighting and Shading Scene Graphs Texture Mapping Texture Antialiasing Visibility Virtual Reality Geometric Modeling Rendering Pipeline Ray Tracing Basics Ray Tracing Acceleration Empfohlene Literatur P. Shirley: Fundamentals of Computer Graphics. AK Peters Ltd., 2002 Foley, van Dam, Feiner, Hughes: Computer Graphics - Principles and Practice ECTS-Informationen: Title: Computer Graphics Credits: 3,75 Prerequisites Acquisition of a graded certificate by doing exercises und a final written exam. The lecture can be combined